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(Same applies to his DLC outfit, but I couldn't have edited that one even if I wanted to) This mod also comes with optional UI images to change most instances of Candyman to match the classic outfit & pose. However, I decided to not change this same pose for his Straitjacket costume. Speaking of which, since this uses a custom texture, I've provided the files for whatever use in the usual Dropbox folder form, which you can find here! That aside, this mod also changes Candyman's default select/showcase pose! I tried my best to recreate his pose from the original Lethal League, & I hope you like the extra touch. Like most of my model mods, this mod goes over Candyman's default costume, but it isn't really compatible with retextures You'll have to make them using the custom texture for reference/as a base. It was definitely quite some work! But I had fun, regardless. Then finding out that I can't edit the models of his walk-cycle & his special without messing everything up & having to do more UV/texture changes. ![]() While I didn't really have to manually model anything from scratch like I expected I would have, it was still a huge hassle editing his model to get the result I wanted! What between making a suitable texture, changing the UVs, cutting up, splicing, etc to the mesh itself. Candyman is a mutated, mentally-ill 'tap-dancing dandy' who originates from Lethal League. Comes out at frame 8.You ever just start a small proof of concept to get away from commissions for a bit, but then you get really into it & make it an entire project that you focus on? no? just me? aightĬontinuing on my only uploads for this site being for this game, (anything else i work with i'd rather not use GB for, no offense to the site) I bring you another custom model! This time, for Candyman. he spins his cane in his hand and quickly swings it downwards, it’s a super strong spike, about as strong as Captain falcons, it does not have a set knocback value. Does about 5%īackair will be him grabbing the characters neck with his cane handle, he’ll swing around and throw you along with the cane, it’s as strong as Mario’s backthrow, and it’s his best throw.įorward air will be. Does about 6%įorward throw will be him shoving you with his elbow. Upthrow will be him tossing you upwards with one hand and rising his cane upwards to hit you. He hits the ball with his cane and he has a special ability to change the chemical composition of certain objects to give them strange and odd properties due to his mutation. His grab will be him giving you a hug, his pummel will be a tight hug, it’s relatively quick, does about 4% each time.ĭown throw is going to be him grabbing you with his cane and slamming you on the ground, he then proceeds to dig his cane into you. Candyman is a tap-dancing dandy with a big yellow head. This move is his second best smash attack although it is quite slow, deals about 15% it comes out at frame 17 and kills at about 115% His upsmash will be him crouching down and then rising up while spinning with his cane in his hands, similar to links up B when it’s grounded. I know I know, he doesn’t have his cane sticking out, just imagine it please ? :> At max smash charge, it’ll kill at about 80% This move is possibly his best smash attack and his main killing option, comes out at frame 10 and kills at about 110%, deals 19% with no need to hold the smash attack out. His Forward smash will be him using his cane as a bat, getting into position just as a baseball player would, then letting it swing like crazy. Does 2% and comes out at frame 4.Kills at about 200% LETHAL LEAGUE CANDYMAN STAGE FREEThe trigger radius for this move will be large, but the actual explosion will be small by comparison, making it not a free ledgetrap tool. Uptilt will be a quick flick of his cane upwards (yes, he uses his cane a lot, it’s his thing) it’s pretty fast but it has low killing power. This meets Candyman can place this bomb anywhere on the stage and if an opponent gets near it, it will explode. Comes out at frame 10 and it does 5%.Kills at about 185% ![]() it kills at about 160%ĭowntilt will be a sweep of his cane at your feet, similar to Ike’s but faster, not as strong though. kills at about 230%įorward tilt will be him extending his arm out with his cane, this move is relatively safe to throw out as it has long distance and it’s pretty fast. ![]() LETHAL LEAGUE CANDYMAN STAGE SERIESWhile the series of stabs will do about 8 to 11 depending on your opponents DI. The first hit will do 4% and it’ll come out on frame 10 The second hit will do 3% On the noggin and a punch to the face, continued byĪ series of rapid hits similar to Corrins, but instead of biting the opponent with a giant arm mouth thingy he’ll repeatedly stab you with his cane His weight will be 90, not a very heavy character, but he is a fastfaller, being tied with Fox. Candymans air speed will be 3.0, making him have the fastest airspeed in smash, I’m giving him this because in lethal league, air speed is extremely high. ![]()
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